feat: initial commit of Railtrack Pro prototype with complete test suite
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# Railtrack Pro - Development Plan
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## Project Overview
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A web-based railway construction game featuring track building, junctions, signals, and 3D driver's eye view.
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## Features
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- 🚂 Track pieces (straight, curved, junctions, signals)
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- 🌍 World grid system for track placement
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- 🎮 Interactive construction interface
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- 👁️ 3D Driver's eye view
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- 🔌 Junction and signal logic
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- 💾 Save/load game states
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## Architecture
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```
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/railtrack_pro/
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├── index.html # Main HTML structure
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├── css/
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│ └── styles.css # Application styles
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├── js/
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│ ├── app.js # Main application logic
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│ ├── renderer.js # Three.js renderer
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│ ├── tracks.js # Track piece definitions
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│ ├── world.js # Grid and world management
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│ └── game.js # Game state and controls
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├── assets/
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│ ├── textures/ # Track textures
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│ └── models/ # 3D models
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├── test/
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│ └── unit/ # Test files (TDD)
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└── README.md # Project documentation
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```
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## Technology Stack
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- **Frontend**: HTML5, CSS3, JavaScript ES6+
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- **3D Rendering**: Three.js
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- **Build**: No build system (vanilla JS)
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- **Testing**: Jest or Mocha for unit tests
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## Development Phases
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1. **Phase 1**: Basic project structure and HTML layout
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2. **Phase 2**: Three.js renderer setup with camera and scene
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3. **Phase 3**: Track piece system with placement
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4. **Phase 4**: Grid and world management
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5. **Phase 5**: Junctions and signals logic
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6. **Phase 6**: Driver's eye view feature
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7. **Phase 7**: Game state save/load
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8. **Phase 8**: Testing and documentation
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## Next Steps
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- Create project file structure
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- Set up Three.js renderer
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- Implement basic track pieces
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- Build placement interface
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---
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*Generated: 2026-03-13*
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