# Railtrack Pro - Development Plan ## Project Overview A web-based railway construction game featuring track building, junctions, signals, and 3D driver's eye view. ## Features - 🚂 Track pieces (straight, curved, junctions, signals) - 🌍 World grid system for track placement - 🎮 Interactive construction interface - 👁️ 3D Driver's eye view - 🔌 Junction and signal logic - 💾 Save/load game states ## Architecture ``` /railtrack_pro/ ├── index.html # Main HTML structure ├── css/ │ └── styles.css # Application styles ├── js/ │ ├── app.js # Main application logic │ ├── renderer.js # Three.js renderer │ ├── tracks.js # Track piece definitions │ ├── world.js # Grid and world management │ └── game.js # Game state and controls ├── assets/ │ ├── textures/ # Track textures │ └── models/ # 3D models ├── test/ │ └── unit/ # Test files (TDD) └── README.md # Project documentation ``` ## Technology Stack - **Frontend**: HTML5, CSS3, JavaScript ES6+ - **3D Rendering**: Three.js - **Build**: No build system (vanilla JS) - **Testing**: Jest or Mocha for unit tests ## Development Phases 1. **Phase 1**: Basic project structure and HTML layout 2. **Phase 2**: Three.js renderer setup with camera and scene 3. **Phase 3**: Track piece system with placement 4. **Phase 4**: Grid and world management 5. **Phase 5**: Junctions and signals logic 6. **Phase 6**: Driver's eye view feature 7. **Phase 7**: Game state save/load 8. **Phase 8**: Testing and documentation ## Next Steps - Create project file structure - Set up Three.js renderer - Implement basic track pieces - Build placement interface --- *Generated: 2026-03-13*