Rebuild as a code-first MIDI composition toolkit

Replaces the April wreckage (fifteen 70-byte 'working' MIDIs, archived)
with a proper pipeline:

- lib/midikit.py: stdlib-only SMF format-1 writer + reader/verifier
- lib/songkit.py: composition helpers (bar-grid score DSL with a 4/4
  bar linter, OPL arps, driving bass, vibrato, drum patterns)
- tunes/: three original tunes - DOS adventure theme (Dm/132),
  N64 ambient (G/72), chiptune racing (Em/152) - all with LOOP_START/
  LOOP_END markers for game engines
- tools/build_all.sh + tools/check_wav.py: generate, verify, render
  via timidity+FluidR3, fail on clipping/dead air
- tests/smoke_test.py: round-trip verified against mido

All three tunes render clean: no clipping, no dead air, durations
match, chromaticism audited against the chord chart.
This commit is contained in:
Hermes Agent committed 2026-10-17 00:00:20 +00:00
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commit 95480abdab
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#!/usr/bin/env python3
"""
"Service Station at 2 AM" — DOS adventure main theme
Style: early-90s point-and-click / LucasArts-meets-OPL. D minor, 132 BPM.
Structure: 4-bar intro, A (8), B (8), A' with counter-melody (8), outro (4).
The DOS fingerprints:
- OPL-style 16th-note arpeggios on electric piano
- driving 8th-note synth bass with chromatic approach notes
- square lead with pitch-bend vibrato on held notes
- the G# in bar 4 (harmonic-minor leading tone — instant 1993)
"""
import os, sys
sys.path.insert(0, os.path.join(os.path.dirname(__file__), "..", "lib"))
from midikit import MidiFile, Track, MPQN, verify
from songkit import (bar, melody, arp, bass_drive, drums, vibrato, crash,
parse_score, TPQ)
BPM = 132
OUT = os.path.join(os.path.dirname(__file__), "..", "midi",
"01_service_station_2am.mid")
# Chord chart, one (root, quality) per bar, 32 bars
CHORDS = (
[("D", "m"), ("Bb", ""), ("G", "m"), ("A", "")] + # intro
[("D", "m"), ("Bb", ""), ("G", "m"), ("A", ""),
("D", "m"), ("Bb", ""), ("G", "m"), ("D", "m")] + # A
[("Bb", ""), ("C", ""), ("D", "m"), ("Bb", ""),
("G", "m"), ("D", "m"), ("Bb", ""), ("A", "")] + # B
[("D", "m"), ("Bb", ""), ("G", "m"), ("A", ""),
("D", "m"), ("Bb", ""), ("G", "m"), ("D", "m")] + # A'
[("D", "m"), ("Bb", ""), ("A", ""), ("D", "m")] # outro
)
# --- melodies (bar grids) -------------------------------------------------
MELODY_A = """
D4-8 F4-8 A4-4 A4-8 Bb4-8 A4-4 | F4-8 A4-8 Bb4-4 A4-8 F4-8 D4-4 |
G4-8 Bb4-8 D5-8 C5-8 Bb4-4 A4-4 | B4-8 A4-8 G#4-8 A4-8 E4-2 |
D5-8 C5-8 D5-8 F5-8 E5-4 D5-4 | C5-8 Bb4-8 C5-8 D5-8 Bb4-2 |
A4-8 Bb4-8 C5-4 E5-4 D5-4 | D5-2 r2
"""
MELODY_B = """
F5-4 F5-8 Eb5-8 F5-4 D5-4 | E5-4 G5-8 F5-8 E5-4 C5-4 |
D5-8 F5-8 A5-4 G5-8 F5-8 E5-4 | F5-2 D5-4 Bb4-8 C5-8 |
Bb5-4 A5-8 G5-8 F5-4 D5-4 | E5-4 F5-8 E5-8 D5-4 A4-4 |
Bb4-8 C5-8 D5-4 E5-8 F5-8 G#5-4 | A5-2 G#5-4 E5-4
"""
MELODY_OUTRO = """
A4-8 D5-8 F5-8 A5-8 D6-2 | C6-4 Bb5-4 F5-4 D5-4 |
E5-4 D5-4 C#5-4 A4-4 | D5-1
"""
PICKUP = "r2 A4-8 Bb4-8 A4-8 G4-8" # intro bar 4 pickup
# A' bars: octave-ish answer underneath the main melody
COUNTER_A = """
r2 D5-8 F5-8 E5-4 | r2 F5-8 D5-8 Bb4-4 |
r2 G5-8 F5-8 D5-4 | r2 E5-8 G5-8 F5-8 E5-8 |
r4 A5-8 G5-8 F5-4 A5-4 | r4 F5-8 A5-8 D5-4 F5-4 |
r2 C6-4 Bb5-4 | r2 F5-4 D5-4 r4
"""
def build():
mf = MidiFile(tpq=TPQ)
mf.time_sig = (4, 2)
mf.key_sig = (-1, True) # D minor
mf.tempos = [MPQN.from_bpm(0, BPM)]
lead = Track("Lead (square)", channel=0)
lead.program(0, "square lead")
lead.cc(0, 7, 104); lead.cc(0, 10, 54) # vol, pan centre
counter = Track("Counter (EP2)", channel=1)
counter.program(0, "electric piano 2")
counter.cc(0, 7, 80); counter.cc(0, 10, 90)
bass = Track("Bass", channel=2)
bass.program(0, "synth bass 1")
bass.cc(0, 7, 92); bass.cc(0, 10, 30)
acomp = Track("Arp (OPL)", channel=3)
acomp.program(0, "electric piano 1")
acomp.cc(0, 7, 66); acomp.cc(0, 10, 20)
d = Track("Drums", channel=9)
d.cc(0, 7, 100)
# intro: arp + bass only, pickup lead in bar 4
arp(acomp, 0, CHORDS[0:4], pattern="012321", velocity=64)
bass_drive(bass, 0, CHORDS[0:4], velocity=80)
melody(lead, 3, PICKUP)
drums(d, 3, 1, "shufflesnare", velocity_scale=0.8)
# A (bars 4-11)
arp(acomp, 4, CHORDS[4:12], pattern="012321", velocity=70)
bass_drive(bass, 4, CHORDS[4:12])
melody(lead, 4, MELODY_A)
vibrato(lead, bar(4), bar(12), tempo_bpm=BPM, depth=0.55)
drums(d, 4, 8, "rock")
drums(d, 6, 1, "dos_roll", velocity_scale=0.7)
drums(d, 11, 1, "dos_roll", velocity_scale=0.9)
crash(d, bar(12))
# B (bars 12-19)
arp(acomp, 12, CHORDS[12:20], pattern="021321", velocity=72)
bass_drive(bass, 12, CHORDS[12:20])
melody(lead, 12, MELODY_B)
vibrato(lead, bar(12), bar(20), tempo_bpm=BPM, depth=0.6)
drums(d, 12, 8, "rock")
drums(d, 15, 1, "dos_roll", velocity_scale=0.7)
drums(d, 19, 1, "break", velocity_scale=0.9)
crash(d, bar(20))
# A' (bars 20-27): same melody + counter-melody, busier hats
arp(acomp, 20, CHORDS[20:28], pattern="012321", velocity=74)
bass_drive(bass, 20, CHORDS[20:28])
melody(lead, 20, MELODY_A)
vibrato(lead, bar(20), bar(28), tempo_bpm=BPM, depth=0.65)
melody(counter, 20, COUNTER_A)
drums(d, 20, 8, "rock")
drums(d, 23, 1, "dos_roll", velocity_scale=0.7)
drums(d, 27, 1, "dos_roll")
crash(d, bar(28))
# outro
arp(acomp, 28, CHORDS[28:32], pattern="0121", velocity=66)
bass_drive(bass, 28, CHORDS[28:32], subdivision=1, velocity=75)
melody(lead, 28, MELODY_OUTRO)
vibrato(lead, bar(28), bar(32), tempo_bpm=BPM, depth=0.5)
crash(d, bar(28))
drums(d, 28, 1, "break", velocity_scale=0.8)
# final sustained chord (Dm) on counter
from midikit import note as N
for p in ("D3", "A3", "D4", "F4", "A4", "D5"):
counter.note(bar(31), N(p), TPQ * 4, 70)
mf.add_track(lead); mf.add_track(counter); mf.add_track(bass)
mf.add_track(acomp); mf.add_track(d)
# loop points for game engines: intro plays once, A-B-A' loops
lead.marker(bar(4), "LOOP_START")
lead.marker(bar(28), "LOOP_END")
return mf
if __name__ == "__main__":
mf = build()
mf.write(OUT)
d = verify(OUT, min_sec=40, max_sec=120)
print("OK:", OUT)
print(" duration:", d["duration_sec"], "s | notes:",
sum(len(t["notes"]) for t in d["tracks"]),
"| tracks:", len(d["tracks"]))
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#!/usr/bin/env python3
"""
"Kestrel Over The Fens" — N64-era ambient exploration theme
Style: Ocarina-of-Time-adjacent. G major with Lydian sparkle, 72 BPM.
Structure: 4-bar intro, phrase 1 (8), phrase 2 higher (8), coda (4).
The N64 fingerprints:
- pan flute lead, long breathy phrases, gentle vibrato
- warm pad chords breathing underneath (whole notes, low velocity)
- harp arpeggios instead of the DOS 16ths — everything floats
- one C#6 in bar 13 (Lydian #11) that does the emotional heavy lifting
"""
import os, sys
sys.path.insert(0, os.path.join(os.path.dirname(__file__), "..", "lib"))
from midikit import MidiFile, Track, MPQN, verify, note as N
from songkit import bar, melody, arp, vibrato, TPQ
BPM = 72
OUT = os.path.join(os.path.dirname(__file__), "..", "midi",
"02_kestrel_over_the_fens.mid")
CHORDS = (
[("G", "add9"), ("D", "7"), ("E", "m7"), ("C", "maj7")] + # intro
[("G", "add9"), ("D", "7"), ("E", "m7"), ("C", "maj7"),
("A", "m7"), ("D", "sus"), ("G", "add9"), ("C", "add9")] + # P1
[("C", "add9"), ("G", "add9"), ("E", "m7"), ("D", "sus"),
("C", "add9"), ("G", "add9"), ("A", "m7"), ("D", "sus")] + # P2
[("G", "add9"), ("C", "add9"), ("G", "add9"), ("G", "")] # coda
)
# D7/F# feel via bass line; Dsus resolves the phrase.
PHRASE_1 = """
D5-4 G5-4 A5-2 | F#5-4 E5-4 D5-2 | E5-4 G5-4 F#5-2 | E5-4 D5-4 C5-2 |
A4-8 C5-8 E5-4 A5-2 | D5-4 E5-4 D5-2 | G5-1 | r4 B5-4 A5-4 G5-4
"""
PHRASE_2 = """
E5-4 G5-4 D5-4 E5-4 | B5-4 C#6-4 B5-2 | D6-4 B5-4 G5-4 E5-4 |
F#5-4 A5-4 G5-2 | E5-8 G5-8 A5-4 G5-4 E5-4 | D5-4 G5-4 B5-2 |
C6-4 B5-4 A5-4 E5-4 | D6-2 A5-4 F#5-4
"""
CODA = """
G5-1 | E5-2 D5-2 | D5-2 B4-2 | G5-1
"""
def build():
mf = MidiFile(tpq=TPQ)
mf.time_sig = (4, 2)
mf.key_sig = (1, False) # G major
mf.tempos = [MPQN.from_bpm(0, BPM)]
lead = Track("Pan flute", channel=0)
lead.program(0, "pan flute")
lead.cc(0, 7, 92); lead.cc(0, 10, 58)
pad = Track("Warm pad", channel=1)
pad.program(0, "warm pad")
pad.cc(0, 7, 58); pad.cc(0, 10, 40)
harp = Track("Harp", channel=2)
harp.program(0, "orchestral harp")
harp.cc(0, 7, 72); harp.cc(0, 10, 84)
bass = Track("Cello", channel=3)
bass.program(0, "cello")
bass.cc(0, 7, 80); bass.cc(0, 10, 34)
def pad_chords(start, count):
for i in range(count):
root, qual = CHORDS[start + i]
for iv in (0, 4 if qual not in ("m", "m7", "m7b5") else 3, 7):
pad.note(bar(start + i), N(root + "3") + iv, TPQ * 4, 55)
def bass_roots(start, count):
for i in range(count):
bass.note(bar(start + i), N(CHORDS[start + i][0] + "2"),
TPQ * 4, 70)
# intro: harp + pad only
arp(harp, 0, CHORDS[0:4], pattern="0121", subdivision=2,
velocity=52, octave=4, duration=TPQ)
pad_chords(0, 4); bass_roots(0, 4)
# phrase 1
melody(lead, 4, PHRASE_1)
vibrato(lead, bar(4), bar(12), tempo_bpm=BPM, depth=0.4, rate=4.5)
arp(harp, 4, CHORDS[4:12], pattern="0121", subdivision=2,
velocity=56, octave=4, duration=TPQ)
pad_chords(4, 8); bass_roots(4, 8)
# phrase 2: harp moves up, pad swells
melody(lead, 12, PHRASE_2)
vibrato(lead, bar(12), bar(20), tempo_bpm=BPM, depth=0.45, rate=5.0)
arp(harp, 12, CHORDS[12:20], pattern="012321", subdivision=2,
velocity=62, octave=4, duration=TPQ)
pad_chords(12, 8); bass_roots(12, 8)
# coda: everything lets go
melody(lead, 20, CODA)
vibrato(lead, bar(20), bar(24), tempo_bpm=BPM, depth=0.35, rate=4.0)
arp(harp, 20, CHORDS[20:24], pattern="0121", subdivision=2,
velocity=48, octave=4, duration=TPQ)
pad_chords(20, 4); bass_roots(20, 4)
# final G(add9), long, soft
for p in ("G2", "D3", "G3", "B3", "D4", "A4"):
pad.note(bar(23), N(p), TPQ * 6, 45)
harp.note(bar(23), N(p), TPQ * 6, 40)
mf.add_track(lead); mf.add_track(pad); mf.add_track(harp); mf.add_track(bass)
lead.marker(bar(4), "LOOP_START")
lead.marker(bar(20), "LOOP_END")
return mf
if __name__ == "__main__":
mf = build()
mf.write(OUT)
d = verify(OUT, min_sec=50, max_sec=150)
print("OK:", OUT)
print(" duration:", d["duration_sec"], "s | notes:",
sum(len(t["notes"]) for t in d["tracks"]),
"| tracks:", len(d["tracks"]))
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#!/usr/bin/env python3
"""
"The U's Late Equaliser" — fast chiptune sports/fighting theme
Style: Game Boy racing / fighting-game stage select. E minor, 152 BPM.
Structure: 2-bar intro, A (8), B (8), A' with harmony (8), tag (2).
The chiptune fingerprints:
- square lead hook in 8th-note runs, nothing sustains
- 16th-note synth bass, octave pops
- off-beat chord stabs (the "skank" that makes 152 BPM feel faster)
- drum fills every 4 bars, crash on the downbeat of every section
"""
import os, sys
sys.path.insert(0, os.path.join(os.path.dirname(__file__), "..", "lib"))
from midikit import MidiFile, Track, MPQN, verify, note as N
from songkit import (bar, melody, arp, bass_drive, drums, vibrato, crash,
chord, parse_score, QUALITIES as QUAL, TPQ)
BPM = 152
OUT = os.path.join(os.path.dirname(__file__), "..", "midi",
"03_late_equaliser.mid")
CHORDS = (
[("E", "m"), ("E", "m")] + # intro
[("E", "m"), ("E", "m"), ("C", ""), ("C", ""),
("G", ""), ("G", ""), ("D", ""), ("D", "")] + # A
[("C", ""), ("D", ""), ("E", "m"), ("E", "m"),
("C", ""), ("D", ""), ("E", "m"), ("E", "m")] + # B
[("E", "m"), ("E", "m"), ("C", ""), ("C", ""),
("G", ""), ("G", ""), ("D", ""), ("D", "")] + # A'
[("E", "m"), ("E", "m")] # tag
)
HOOK_A = """
E5-8 G5-8 B5-8 A5-8 G5-8 E5-8 G5-4 | B5-8 A5-8 G5-8 E5-8 F#5-4 G5-4 |
G5-8 A5-8 G5-8 E5-8 C5-2 | E5-8 G5-8 C6-8 B5-8 A5-4 G5-4 |
B5-8 A5-8 B5-8 D6-8 B5-4 G5-4 | D6-8 B5-8 A5-8 G5-8 A5-4 B5-4 |
A5-8 B5-8 A5-8 F#5-8 D5-4 F#5-4 | G5-8 A5-8 B5-8 C6-8 B5-2
"""
HOOK_B = """
C6-8 B5-8 A5-8 G5-8 A5-4 E5-4 | B5-8 A5-8 G5-8 F#5-8 A5-4 D5-4 |
E5-8 G5-8 B5-8 E6-8 D6-4 B5-4 | E6-2 B5-4 G5-4 |
C6-8 D6-8 C6-8 A5-8 G5-4 E5-4 | F#5-8 A5-8 D6-8 C6-8 B5-4 A5-4 |
G5-8 B5-8 E6-8 G6-8 F#6-4 E6-4 | E6-1
"""
INTRO_LICK = "B4-8 E5-8 G5-8 B5-8 A5-8 G5-8 F#5-8 G5-8"
def build():
mf = MidiFile(tpq=TPQ)
mf.time_sig = (4, 2)
mf.key_sig = (-1, True) # E minor
mf.tempos = [MPQN.from_bpm(0, BPM)]
lead = Track("Square lead", channel=0)
lead.program(0, "square lead")
lead.cc(0, 7, 90); lead.cc(0, 10, 52)
harm = Track("Harmony 3rd", channel=1)
harm.program(0, "square lead")
harm.cc(0, 7, 62); harm.cc(0, 10, 78)
stabs = Track("Stabs", channel=2)
stabs.program(0, "electric piano 1")
stabs.cc(0, 7, 62); stabs.cc(0, 10, 24)
bass = Track("Bass", channel=3)
bass.program(0, "synth bass 2")
bass.cc(0, 7, 84); bass.cc(0, 10, 36)
d = Track("Drums", channel=9)
d.cc(0, 7, 88)
def stab_chart(start, count):
"""Off-beat chord stabs: hit on the 'and' of every beat."""
for i in range(count):
root, qual = CHORDS[start + i]
for b in (0.5, 1.5, 2.5, 3.5):
for iv in QUAL[qual]:
stabs.note(bar(start + i, b), N(root + "4") + iv,
TPQ // 2 - 40, 78)
for start, count in ((0, 2), (2, 8), (10, 8), (18, 8), (26, 2)):
stab_chart(start, count)
# intro
bass_drive(bass, 0, CHORDS[0:2], subdivision=2, velocity=90)
melody(lead, 0, INTRO_LICK)
melody(lead, 1, INTRO_LICK)
drums(d, 1, 1, "dos_roll", velocity_scale=0.8)
# A
bass_drive(bass, 2, CHORDS[2:10], subdivision=2)
melody(lead, 2, HOOK_A)
vibrato(lead, bar(2), bar(10), tempo_bpm=BPM, depth=0.4, rate=6.5)
drums(d, 2, 8, "drive")
drums(d, 5, 1, "dos_roll", velocity_scale=0.7)
drums(d, 9, 1, "break")
crash(d, bar(10))
# B
bass_drive(bass, 10, CHORDS[10:18], subdivision=2)
melody(lead, 10, HOOK_B)
vibrato(lead, bar(10), bar(18), tempo_bpm=BPM, depth=0.45, rate=6.5)
drums(d, 10, 8, "drive")
drums(d, 13, 1, "dos_roll", velocity_scale=0.7)
drums(d, 17, 1, "dos_roll")
crash(d, bar(18))
# A' with third-harmony
bass_drive(bass, 18, CHORDS[18:26], subdivision=2)
melody(lead, 18, HOOK_A)
vibrato(lead, bar(18), bar(26), tempo_bpm=BPM, depth=0.5, rate=6.5)
# harmony a diatonic third below, velocity down
for t, p, dur, v in parse_score(HOOK_A):
harm.note(bar(18) + t, p - 4 if p % 12 in (0, 1) else p - 3,
dur, max(40, v - 25))
drums(d, 18, 8, "drive")
drums(d, 21, 1, "dos_roll", velocity_scale=0.7)
drums(d, 25, 1, "dos_roll")
crash(d, bar(26))
# tag: cadence hit
bass_drive(bass, 26, CHORDS[26:28], subdivision=2, velocity=100)
for p in ("E2", "E3", "B3"):
bass.note(bar(27), N(p), TPQ * 4, 100)
for p in ("E4", "G4", "B4", "E5"):
stabs.note(bar(27), N(p), TPQ * 4, 85)
lead.note(bar(27), N("E6"), TPQ * 4, 95)
crash(d, bar(26))
drums(d, 26, 1, "break")
mf.add_track(lead); mf.add_track(harm); mf.add_track(stabs)
mf.add_track(bass); mf.add_track(d)
lead.marker(bar(2), "LOOP_START")
lead.marker(bar(26), "LOOP_END")
return mf
if __name__ == "__main__":
mf = build()
mf.write(OUT)
dd = verify(OUT, min_sec=30, max_sec=120)
print("OK:", OUT)
print(" duration:", dd["duration_sec"], "s | notes:",
sum(len(t["notes"]) for t in dd["tracks"]),
"| tracks:", len(dd["tracks"]))