Fix the black screen: CRT shader did not compile, plus a test suite that can actually see it #1

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kevinhermes wants to merge 3 commits from fix/crt-shader-and-real-tests into main
pull from: fix/crt-shader-and-real-tests
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+1 -1
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@@ -26,7 +26,7 @@ export class RetroEffect {
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = vec4(position, 0.0, 1.0);
gl_Position = vec4(position.xy, 0.0, 1.0);
}
`,
fragmentShader: `