Files
retro-flight-sim/scripts/headless-check.mjs
T
Hermes Cron Job 63f90838b2 fix(scripts): headless check now says 'run npm run build' instead of failing obscurely
Without dist/ it reported 'no webgl context captured', which points at WebGL
when the actual problem was that there was no page to load.
2026-10-07 13:33:16 +00:00

297 lines
10 KiB
JavaScript

#!/usr/bin/env node
/*
* Headless render check — proves the 3D canvas actually renders.
*
* No dependencies: uses Chrome's DevTools protocol over Node's built-in fetch/WebSocket.
* Works without a GPU via SwiftShader (CPU rasterisation).
*
* node scripts/headless-check.mjs
* CHROME=/path/to/chrome node scripts/headless-check.mjs
*
* Exits non-zero if the canvas renders black or the shaders fail to compile.
*/
import { spawn, execSync } from 'node:child_process';
import { createServer } from 'node:http';
import { readFile } from 'node:fs/promises';
import { rmSync, mkdtempSync, existsSync } from 'node:fs';
import { tmpdir } from 'node:os';
import { join, extname, dirname } from 'node:path';
import { fileURLToPath } from 'node:url';
const root = join(dirname(fileURLToPath(import.meta.url)), '..');
const dist = join(root, 'dist');
const PORT = Number(process.env.CHECK_PORT || 4176);
const CDP_PORT = Number(process.env.CDP_PORT || 9333);
if (!existsSync(join(dist, 'index.html'))) {
console.error('HEADLESS CHECK FAILED: dist/index.html not found. Run `npm run build` first.');
process.exit(1);
}
function findChrome() {
if (process.env.CHROME) return process.env.CHROME;
const candidates = [
'/root/.cache/ms-playwright/chromium-1234/chrome-linux64/chrome',
'/usr/bin/google-chrome',
'/usr/bin/chromium',
'/usr/bin/chromium-browser',
];
for (const c of candidates) {
if (existsSync(c)) return c;
}
// last resort: ask the shell
try {
return execSync('command -v google-chrome chromium chromium-browser 2>/dev/null | head -1').toString().trim() || null;
} catch {
return null;
}
}
const MIME = { '.html': 'text/html', '.js': 'text/javascript', '.css': 'text/css', '.ico': 'image/x-icon' };
function serveStatic() {
return new Promise((resolve) => {
const server = createServer(async (req, res) => {
const path = req.url === '/' ? '/index.html' : req.url.split('?')[0];
try {
const body = await readFile(join(dist, '.' + path));
res.writeHead(200, { 'content-type': MIME[extname(path)] || 'application/octet-stream' });
res.end(body);
} catch {
res.writeHead(404).end('not found');
}
});
server.listen(PORT, '127.0.0.1', () => resolve(server));
});
}
const sleep = (ms) => new Promise((r) => setTimeout(r, ms));
async function waitForCDP(port, attempts = 60) {
for (let i = 0; i < attempts; i++) {
try {
const r = await fetch(`http://127.0.0.1:${port}/json/version`);
if (r.ok) return r.json();
} catch {}
await sleep(500);
}
throw new Error('Chrome CDP endpoint never became available');
}
class CDP {
constructor(wsUrl) {
this.ws = new WebSocket(wsUrl);
this.id = 0;
this.pending = new Map();
this.listeners = new Map();
}
open() {
return new Promise((resolve, reject) => {
this.ws.addEventListener('open', resolve);
this.ws.addEventListener('error', reject);
this.ws.addEventListener('message', (ev) => {
let parsed;
try { parsed = JSON.parse(typeof ev.data === 'string' ? ev.data : ev.data.toString()); }
catch { return; }
this.handle(parsed);
});
});
}
send(method, params = {}) {
const id = ++this.id;
return new Promise((resolve, reject) => {
const timer = setTimeout(() => {
this.pending.delete(id);
reject(new Error(`CDP call '${method}' timed out after 20s`));
}, 20000);
this.pending.set(id, {
resolve: (v) => { clearTimeout(timer); resolve(v); },
reject: (e) => { clearTimeout(timer); reject(e); },
});
this.ws.send(JSON.stringify({ id, method, params }));
});
}
on(method, fn) {
if (!this.listeners.has(method)) this.listeners.set(method, []);
this.listeners.get(method).push(fn);
}
handle(event) {
if (event.id && this.pending.has(event.id)) {
const { resolve, reject } = this.pending.get(event.id);
this.pending.delete(event.id);
event.error ? reject(new Error(event.error.message)) : resolve(event.result);
return;
}
if (event.method && this.listeners.has(event.method)) {
for (const fn of this.listeners.get(event.method)) fn(event.params);
}
}
async evaluate(expression) {
const r = await this.send('Runtime.evaluate', {
expression,
awaitPromise: true,
returnByValue: true,
});
if (r.exceptionDetails) {
throw new Error(r.exceptionDetails.exception?.description || r.exceptionDetails.text);
}
return r.result.value;
}
close() { try { this.ws.close(); } catch {} }
}
const chrome = findChrome();
if (!chrome) {
console.error('No Chrome/Chromium found. Set CHROME=/path/to/chrome');
process.exit(2);
}
// Watchdog: a render check must never hang a CI runner.
const watchdog = setTimeout(() => {
console.error('HEADLESS CHECK FAILED: watchdog expired after 120s');
process.exit(1);
}, 120000);
watchdog.unref();
const server = await serveStatic();
const profile = mkdtempSync(join(tmpdir(), 'headless-check-'));
const args = [
'--headless=new',
'--no-sandbox',
'--disable-gpu-sandbox',
'--use-angle=swiftshader',
'--enable-unsafe-swiftshader',
`--remote-debugging-port=${CDP_PORT}`,
`--user-data-dir=${profile}`,
'--no-first-run',
'--no-default-browser-check',
'about:blank',
];
const proc = spawn(chrome, args, { stdio: ['ignore', 'ignore', 'pipe'] });
let stderr = '';
proc.stderr.on('data', (d) => { stderr += d.toString(); });
let exitCode = 1;
try {
await waitForCDP(CDP_PORT);
const targets = await (await fetch(`http://127.0.0.1:${CDP_PORT}/json/list`)).json();
const page = targets.find((t) => t.type === 'page');
if (!page) throw new Error('no page target');
const cdp = new CDP(page.webSocketDebuggerUrl);
await cdp.open();
await cdp.send('Page.enable');
await cdp.send('Runtime.enable');
// Hook getContext before the page's own scripts run, so we can read back the
// game's real WebGL context.
await cdp.send('Page.addScriptToEvaluateOnNewDocument', {
source: `
(function () {
const orig = HTMLCanvasElement.prototype.getContext;
window.__gl = null;
HTMLCanvasElement.prototype.getContext = function (type, ...rest) {
const c = orig.call(this, type, ...rest);
if (c && (type === 'webgl2' || type === 'webgl') && this.id === 'game-canvas') window.__gl = c;
return c;
};
window.__shaderErrors = [];
window.addEventListener('error', (e) => window.__shaderErrors.push(String(e.message)));
})();
`,
});
const consoleErrors = [];
cdp.on('Runtime.consoleAPICalled', (p) => {
if (p.type === 'error') consoleErrors.push(p.args.map((a) => a.value ?? a.description ?? '').join(' '));
});
cdp.on('Runtime.exceptionThrown', (p) => consoleErrors.push(p.exceptionDetails.exception?.description || p.exceptionDetails.text));
await cdp.send('Page.navigate', { url: `http://127.0.0.1:${PORT}/` });
await sleep(9000);
const sample = () => cdp.evaluate(`(async () => {
await new Promise(r => requestAnimationFrame(() => requestAnimationFrame(r)));
const gl = window.__gl;
if (!gl) return { err: 'no webgl context captured' };
const w = gl.drawingBufferWidth, h = gl.drawingBufferHeight;
const px = new Uint8Array(w * h * 4);
gl.readPixels(0, 0, w, h, gl.RGBA, gl.UNSIGNED_BYTE, px);
const colors = new Map();
let nonBlack = 0;
for (let i = 0; i < px.length; i += 4) {
if (px[i] || px[i+1] || px[i+2]) nonBlack++;
const k = (px[i] >> 4) + ',' + (px[i+1] >> 4) + ',' + (px[i+2] >> 4);
colors.set(k, (colors.get(k) || 0) + 1);
}
let hash = 0;
for (let i = 0; i < px.length; i += 16) hash = (hash * 31 + px[i] * 3 + px[i+1] * 7 + px[i+2] * 11) >>> 0;
return { buffer: w + 'x' + h, distinctColors: colors.size, nonBlack, total: w * h, hash,
topColors: [...colors.entries()].sort((a,b) => b[1]-a[1]).slice(0,5).map(([k,v]) => 'rgb(' + k + ') x' + v) };
})()`);
const menu = await cdp.evaluate(`document.body.innerText.replace(/\\s+/g,' ').slice(0,80)`);
const idle = await sample();
// drive the aircraft: full throttle, then rotate
const VK = { Enter: 13, ArrowUp: 38, ArrowDown: 40, ArrowLeft: 37, ArrowRight: 39, KeyW: 87, KeyS: 83, KeyC: 67, Escape: 27 };
const key = async (type, code) => {
await cdp.send('Input.dispatchKeyEvent', {
type,
key: code === 'Enter' ? 'Enter' : code.replace(/^Key/, '').toLowerCase().replace(/^Arrow/, 'Arrow'),
code,
windowsVirtualKeyCode: VK[code],
nativeVirtualKeyCode: VK[code],
});
};
const press = async (code) => { await key('keyDown', code); await key('keyUp', code); };
await press('Enter');
await sleep(2500);
await press('Enter');
await sleep(5000);
for (let i = 0; i < 15; i++) { await press('KeyW'); await sleep(120); }
await key('keyDown', 'ArrowUp');
await sleep(3000);
await key('keyUp', 'ArrowUp');
await sleep(1500);
const flown = await sample();
const shaderErrors = consoleErrors.filter((e) => /Shader Error|not compiled|WebGLProgram/i.test(e));
const report = {
chrome: chrome.replace(/^.*\/chrome-linux64\//, ''),
menuText: menu,
idle,
flown,
shaderErrors,
consoleErrors: consoleErrors.filter((e) => !/Shader Error|not compiled|WebGLProgram/i.test(e)).slice(0, 5),
};
console.log(JSON.stringify(report, null, 2));
const failures = [];
if (shaderErrors.length) failures.push(`shader compile errors: ${shaderErrors.length}`);
if (idle.err) failures.push(idle.err);
if (!idle.err && idle.distinctColors < 8) failures.push(`canvas looks blank: only ${idle.distinctColors} distinct colours`);
if (!idle.err && idle.nonBlack / idle.total < 0.5) failures.push(`canvas mostly black: ${idle.nonBlack}/${idle.total} lit pixels`);
if (!flown.err && flown.hash === idle.hash) failures.push('scene did not change after throttle + pitch input');
if (failures.length) {
console.error('\nHEADLESS CHECK FAILED:\n ' + failures.join('\n '));
exitCode = 1;
} else {
console.log('\nHEADLESS CHECK PASSED');
exitCode = 0;
}
cdp.close();
} catch (e) {
console.error('headless check errored:', e.message);
if (stderr) console.error('chrome stderr:', stderr.slice(-800));
exitCode = 1;
} finally {
proc.kill();
server.close();
try { rmSync(profile, { recursive: true, force: true }); } catch {}
}
process.exit(exitCode);