Merge pull request 'feat/test-infrastructure' (#1) from feat/test-infrastructure into master
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Reviewed-on: #1
This commit was merged in pull request #1.
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{"title": "3D flyer", "description": "We're replicating late-80s flight simulators in a web browser using JS and Threee.js. The intent is to make it look like something you'd find on a PC or Amiga of the time. Think low-resolution, polygonal, low frame-rate. The landscape must be realistic (villages, forests, bodies of water) but should be procedural with persistence!", "instructions": "Always test. Use your knowledge of playwright, for example. Check for front-end JS errors. Any new features should be in a new branch - the repo is at gitea@repos.retroweb.dev:ai-zone/wings88.git but try https if that doesn't work. Ask the user if any permissions are required.", "color": "#fb5607", "git_url": "", "memory": "own", "file_structure": {"enabled": true, "max_depth": 5, "max_files": 20, "max_folders": 20, "max_lines": 250, "gitignore": "# Python environments & cache\nvenv/**\n**/__pycache__/**\n\n# Node.js dependencies\n**/node_modules/**\n**/.npm/**\n\n# Version control metadata\n**/.git/**\n"}}
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{"title": "3D flyer", "description": "We're replicating late-80s flight simulators in a web browser using JS and Threee.js. The intent is to make it look like something you'd find on a PC or Amiga of the time. Think low-resolution, polygonal, low frame-rate. The landscape must be realistic (villages, forests, bodies of water) but should be procedural with persistence!", "instructions": "Always test. Use your knowledge of playwright, for example. Check for front-end JS errors. Any new features should be in a new branch - the repo is at https://repos.retroweb.dev/ai-zone/wings88.git\n\nYou must commit to the repo, not the user. Use branches where suitable.", "color": "#fb5607", "git_url": "", "memory": "own", "file_structure": {"enabled": true, "max_depth": 5, "max_files": 20, "max_folders": 20, "max_lines": 250, "gitignore": "# Python environments & cache\nvenv/**\n**/__pycache__/**\n\n# Node.js dependencies\n**/node_modules/**\n**/.npm/**\n\n# Version control metadata\n**/.git/**\n"}}
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name: Run Tests
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on:
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push:
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branches: [ master, dev ]
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pull_request:
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branches: [ master, dev ]
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jobs:
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test:
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runs-on: ubuntu-latest
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container: node:18
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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- name: Install dependencies
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run: npm ci
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- name: Install Playwright browsers
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run: npx playwright install --with-deps chromium
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- name: Run unit tests
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run: npm test
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- name: Run Playwright tests
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run: npx playwright test
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- name: Upload test results
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if: always()
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uses: actions/upload-artifact@v3
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with:
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name: test-results
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path: test-results/
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+214
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# Testing Guide
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This document provides information on how to run tests for the 3D Flight Simulator project.
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## 🧪 Test Structure
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The project uses a combination of unit tests and end-to-end tests:
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```
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tests/
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├── unit/ # Unit tests (Jest)
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│ └── *.test.js # Test files
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└── integration/ # Integration tests (Playwright)
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└── *.spec.js # Test files
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```
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## 🚀 Running Tests
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### Prerequisites
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- Node.js (v16 or higher)
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- npm or yarn
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- Playwright browsers (installed automatically when running tests)
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### Running Unit Tests
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To run unit tests using Jest:
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```bash
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# Run all unit tests
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npm test
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# Run unit tests in watch mode
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npm test -- --watch
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# Run specific test file
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npm test -- tests/unit/example.test.js
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# Run tests with coverage
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npm test -- --coverage
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```
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### Running Playwright Tests
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To run end-to-end tests using Playwright:
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```bash
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# Run all Playwright tests
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npm run test:e2e
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# Run tests in headed mode (visible browser)
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npx playwright test --headed
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# Run tests for specific browser
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npx playwright test --project=chromium
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# Run specific test file
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npx playwright test tests/integration/example.spec.js
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# Run tests in debug mode
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npm run test:debug
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```
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### Running All Tests
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To run both unit and Playwright tests:
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```bash
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npm run test:all
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```
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## 📝 Writing Tests
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### Unit Tests
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Unit tests are written using Jest and should test individual functions or components in isolation.
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**Example:**
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```javascript
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// tests/unit/math.test.js
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describe('Math utilities', () => {
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it('should add two numbers', () => {
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const result = add(2, 3);
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expect(result).toBe(5);
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});
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});
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```
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### Playwright Tests
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Playwright tests are written using the Playwright Test Runner and should test user interactions and page behavior.
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**Example:**
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```javascript
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// tests/integration/loading-screen.spec.js
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const { test, expect } = require('@playwright/test');
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test('should display loading screen', async ({ page }) => {
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await page.goto('/');
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await expect(page).toHaveTitle(/3D Flight Simulator/);
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await expect(page.locator('.loading-screen')).toBeVisible();
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});
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```
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## 🔧 Test Configuration
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### Jest Configuration
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The Jest configuration is located in `jest.config.js`. Key settings:
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- `testEnvironment`: 'node' (for backend tests)
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- `testMatch`: '**/tests/unit/**/*.test.js'
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- `coverageDirectory`: 'coverage'
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### Playwright Configuration
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The Playwright configuration is located in `playwright.config.js`. Key settings:
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- `testDir`: './tests'
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- `use`: { `baseURL`: 'http://localhost:3000' }
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- `projects`: [chromium] (default browser)
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## 📊 Test Reports
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### Jest Reports
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Jest generates reports in the following formats:
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- Text summary (console output)
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- LCOV format (for coverage tools)
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- HTML coverage report (in `coverage/lcov-report/index.html`)
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### Playwright Reports
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Playwright generates the following reports:
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- Test results (console output)
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- Trace files (for failed tests)
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- Video recordings (for failed tests)
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- Screenshots (for failed tests)
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To view Playwright reports:
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```bash
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# View last test report
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npx playwright show-report
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# View trace for specific test
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npx playwright show-trace trace/trace.zip
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```
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## 🤖 Continuous Integration
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The project uses Gitea Actions for continuous integration. The workflow is defined in:
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`.gitea/workflows/test.yml`
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This workflow runs on:
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- Push events to `main` and `dev` branches
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- Pull request events targeting `main` and `dev` branches
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The workflow performs the following steps:
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1. Checkout code
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2. Install dependencies
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3. Install Playwright browsers
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4. Run unit tests
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5. Run Playwright tests
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6. Upload test artifacts (if tests fail)
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## 💡 Best Practices
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1. **Test Naming**: Use descriptive test names that explain what is being tested
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2. **Test Organization**: Group related tests in the same test file
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3. **Test Isolation**: Ensure tests don't depend on each other
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4. **Test Coverage**: Aim for high coverage, especially for critical paths
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5. **Test Data**: Use realistic test data that matches production scenarios
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6. **Test Performance**: Keep tests fast to encourage running them frequently
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## 🐛 Debugging Tests
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### Debugging Unit Tests
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```bash
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# Run tests in debug mode
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npm test -- --debug
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# Run specific test in debug mode
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npm test -- --testNamePattern="should add two numbers" --debug
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```
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### Debugging Playwright Tests
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```bash
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# Run tests in debug mode
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npm run test:debug
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# Pause on first test failure
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npx playwright test --debug
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# Use Chrome DevTools
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npx playwright test --headed
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```
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## 📞 Support
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If you encounter issues with the test infrastructure, please:
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1. Check the test output for error messages
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2. Verify that all dependencies are installed
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3. Ensure your Node.js version is compatible
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4. Review the test configuration files
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For questions or issues, please open an issue in the repository.
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@@ -0,0 +1,8 @@
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module.exports = {
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testEnvironment: 'jsdom',
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testMatch: ['**/tests/unit/**/*.test.js'],
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coverageDirectory: 'coverage',
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coverageReporters: ['text', 'lcov', 'html'],
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setupFilesAfterEnv: ['<rootDir>/tests/unit/setup.js'],
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verbose: true,
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};
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Generated
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Load Diff
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{
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"name": "3d-flight-simulator",
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"version": "1.0.0",
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"description": "3D Flight Simulator with retro 80s aesthetic",
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"main": "src/js/main.js",
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"scripts": {
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"test": "jest",
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"test:e2e": "playwright test",
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"test:debug": "playwright test --debug",
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"test:all": "npm test && npm run test:e2e"
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},
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"keywords": [
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"3d",
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"flight",
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"simulator",
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"threejs"
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],
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"author": "RetroWeb Games",
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"license": "MIT",
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"dependencies": {
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"three": "^0.135.0"
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},
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"devDependencies": {
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"@playwright/test": "^1.28.0",
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"jest": "^29.0.0",
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"jest-environment-jsdom": "^30.3.0"
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}
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}
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const { defineConfig, devices } = require('@playwright/test');
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module.exports = defineConfig({
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testDir: './tests',
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timeout: 30000,
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expect: {
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timeout: 5000,
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},
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fullyParallel: true,
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workers: 1,
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retries: 1,
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reporter: 'list',
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use: {
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baseURL: 'http://localhost:3000',
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trace: 'on-first-retry',
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video: 'on-first-retry',
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},
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projects: [
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{
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name: 'chromium',
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use: { ...devices['Desktop Chromium'] },
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},
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],
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});
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{
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"status": "failed",
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"failedTests": [
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"f849686cfb98f196064d-23081eeb2cc588b92600",
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"f849686cfb98f196064d-c8ff80318a230bad1c44"
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]
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}
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/**
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* Example Playwright tests for the 3D Flight Simulator project
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*/
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const { test, expect } = require('@playwright/test');
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test('should display loading screen', async ({ page }) => {
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await page.goto('/');
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await expect(page).toHaveTitle(/3D Flight Simulator/);
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await expect(page.locator('.loading-screen')).toBeVisible();
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});
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test('should navigate to intro screen', async ({ page }) => {
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await page.goto('/');
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await page.click('.start-button');
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await expect(page.locator('.intro-screen')).toBeVisible();
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});
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/**
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* Example unit tests for the 3D Flight Simulator project
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*/
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describe('Math utilities', () => {
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it('should add two numbers', () => {
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const result = 2 + 3;
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expect(result).toBe(5);
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});
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it('should subtract two numbers', () => {
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const result = 5 - 2;
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expect(result).toBe(3);
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});
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it('should multiply two numbers', () => {
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const result = 3 * 4;
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expect(result).toBe(12);
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});
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});
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@@ -0,0 +1,49 @@
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/**
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* Jest setup file
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* This file runs before any tests are executed
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*/
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// Add any global setup here
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// For example: mocking global objects, setting up test environment, etc.
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// Example: Mock localStorage
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const localStorageMock = (() => {
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let store = {};
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return {
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getItem: (key) => store[key] || null,
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setItem: (key, value) => {
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store[key] = value.toString();
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||||
},
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removeItem: (key) => {
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delete store[key];
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},
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clear: () => {
|
||||
store = {};
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},
|
||||
};
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||||
})();
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Object.defineProperty(window, 'localStorage', {
|
||||
value: localStorageMock,
|
||||
});
|
||||
|
||||
// Example: Mock sessionStorage
|
||||
const sessionStorageMock = (() => {
|
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let store = {};
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return {
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getItem: (key) => store[key] || null,
|
||||
setItem: (key, value) => {
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||||
store[key] = value.toString();
|
||||
},
|
||||
removeItem: (key) => {
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||||
delete store[key];
|
||||
},
|
||||
clear: () => {
|
||||
store = {};
|
||||
},
|
||||
};
|
||||
})();
|
||||
|
||||
Object.defineProperty(window, 'sessionStorage', {
|
||||
value: sessionStorageMock,
|
||||
});
|
||||
Reference in New Issue
Block a user