Replaces the April wreckage (fifteen 70-byte 'working' MIDIs, archived) with a proper pipeline: - lib/midikit.py: stdlib-only SMF format-1 writer + reader/verifier - lib/songkit.py: composition helpers (bar-grid score DSL with a 4/4 bar linter, OPL arps, driving bass, vibrato, drum patterns) - tunes/: three original tunes - DOS adventure theme (Dm/132), N64 ambient (G/72), chiptune racing (Em/152) - all with LOOP_START/ LOOP_END markers for game engines - tools/build_all.sh + tools/check_wav.py: generate, verify, render via timidity+FluidR3, fail on clipping/dead air - tests/smoke_test.py: round-trip verified against mido All three tunes render clean: no clipping, no dead air, durations match, chromaticism audited against the chord chart.
37 lines
980 B
Bash
Executable File
37 lines
980 B
Bash
Executable File
#!/usr/bin/env bash
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# build_all.sh — regenerate every tune, verify the MIDI, render WAVs,
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# and run audio sanity checks. One command, from repo root:
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#
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# ./tools/build_all.sh
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#
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# Requires: timidity (with a GM soundfont, e.g. FluidR3_GM.sf2).
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# WAVs land in build/ (gitignored); MIDI files land in midi/.
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set -euo pipefail
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cd "$(dirname "$0")/.."
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mkdir -p midi build
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for t in tunes/*.py; do
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echo "== $t"
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python3 "$t"
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done
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echo "== verifying MIDI"
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python3 - <<'EOF'
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import sys, glob
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sys.path.insert(0, "lib")
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from midikit import verify
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for f in sorted(glob.glob("midi/*.mid")):
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d = verify(f)
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print(" %-40s %6.1fs %4d notes %d tracks" %
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(f, d["duration_sec"], sum(len(t["notes"]) for t in d["tracks"]),
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len(d["tracks"])))
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EOF
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echo "== rendering WAV (timidity)"
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for f in midi/*.mid; do
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out="build/$(basename "${f%.mid}").wav"
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timidity -Ow -s 44 "$f" -o "$out" 2>/dev/null
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python3 tools/check_wav.py "$out"
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done
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echo "ALL OK"
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